After more than a decade with the World of Warcraft Team, Tom Chilton steps down as Game Director and hands over the reins to Lead Game Designer, Ion Hazzikostas. Chilton, however, will still be staying with Blizzard Entertainment to work on a different project, saying that “new adventures” await him “just down the hall”. In a farewell note to WoW players, Chilton writes:
“It’s with a mix of excitement, sadness, and gratitude that I’m saying farewell to the WoW team and moving on to a new adventure within Blizzard.
My personal journey working on WoW as Game Director is at an end, but my journey with Blizzard isn’t. I’ll still be here, but will be focusing on another project within the company. However, it’s with great pleasure that I announce Ion Hazzikostas will be taking my place as Game Director for World of Warcraft.
As a member of the WoW team, I can assure you that the future for World of Warcraft continues to be bright—and as a player, I’m excited to discover what’s in store next alongside all of you. World of Warcraft is the product of the passion of both the team and all of its players, so I’d also like to thank each of you for the wonderful journey that working on the WoW development team has been.
Thank you, and may you have many more epic adventures!”
Chilton started working with the World of Warcraft team in 2004 as Senior Game Designer before being promoted to Game Director around the time Cataclysm came out. During his time with the team, he was responsible for spearheading the design of the game’s core mechanics, including the Talent system, Combat, and Battlegrounds.
Watch Tom Chilton talk about the World of Warcraft: Legion updates in the video below courtesy of Towellie, or check out Chilton’s full post in the BattleNet Forums.